

An isometric zombie hospital room with purple concrete walls, a blue barricaded door, blood trails and a red toxic bottle dripping green slime on a dark green base. Three glowing yellow-orange square pits sunk into raised dark platforms disguise the finder squares, while scattered wooden floor blocks and broken furniture in the center carry the modules. Dark brown blocks against pale tan floor and bright blood spatter give the pattern strong contrast, and the detail is spread evenly across the floor. Thin tan corridor lines run across the green tiles at the front edge.